Organizational learning and change

Kids & Dogs

Kids & Dogs

Time frame:
Ongoing usage

Complexity: 4/5

Background & Purpose

Children and pets are part of life for many of us. Why do we keep them away from our workplaces and meetings? We found out that it can add a certain value to invite them in. The presence of children and, say a dog, brings playfulness and allows us to show up as human beings, not just as working machines. Of course, it helps to take the practicalities into account and get a feel for what, when and how much is suitable.
More info: http://www.symbiose.li/wpsymbiose/?p=65

Contact

Name: Michaela Hogenboom
Email: michaela@symbiose.li
Website: http://symbiose.li

Posted by zapierservice in Practices
Icebreakers & Energizers

Icebreakers & Energizers

Time frame:
Ongoing usage

Complexity: 1/5
More info: http://wilderdom.com/games/Icebreakers.html

Background & Purpose

Basically, those are short games or physical activities. It brings a good mood to the group. It makes it easier to get to know each other and to connect. It also enables a group to stay energized during a long day and to get energized again, for example after lunch. All of us know many of those games. It is always good to have a couple of them in mind. It is also always fun – after the ice is broken – to ask if someone from the group wants to introduce an energizer.
More info: http://wilderdom.com/games/Icebreakers.html

Contact

Name: Michaela Hogenboom
Email: michaela@symbiose.li
Website: http://symbiose.li

Posted by zapierservice in Practices
Reframing

Reframing

Time frame:

Punctual usage
Complexity: 3/5
More info: http://

Background & Purpose

Remember who said this? “Problems cannot be solved by the same level of thinking that created them.” You are right, Albert Einstein.
Many times when we see things in one way (our natural understanding of a problem or situation) it is hard to see it in another way, and it requires from us a many times difficult but necessary paradigm shift.

If you browse online you will find many resources and tools to help you and your team shift the lens on a situation.

More info: http://

Contact

Name: Mercè
Email: merce@holon.cat
Website: http://www.holon.cat

Posted by zapierservice in Practices
Emotional Maps

Emotional Maps

Time frame: Punctual usage
Complexity: 3/5

Background & Purpose

We hold emotional mapping sessions in order to sense what is not being said and to provide space for people to express how they are doing. We do it periodically as a sort of soft track record. It helps us to make explicit any internal tacit conflicts but also some external pressures that can be a source for future innovations or just to better fit our environment.

More info: https://docs.google.com/document/d/1ibbT1jk4LPtCmccKgLHFHKE-VawKIhSI6awOC0pdBdo/edit?usp=sharing

Contact

Name: Adrià Garcia i Mateu
Email: info@laborda.coop
Website: http://www.laborda.coop

Posted by zapierservice in Practices
Liquid Participation

Liquid Participation

Time frame:Ongoing usage

Complexity: 4/5

Background & Purpose

How do we make sure things get done when tasks are self-assigned, working in teams with flat structure combined with fixed deadlines? What’s beyond the carrot/stick extrinsic motivator to get things done? We created and remind ourselves of this practice in times of high workload, uneven feelings of commitment among the team or when a conflict arises.

More info: https://docs.google.com/document/d/1BZyRlHVNHFolmTed7X8RLE9cnv6rzXP3Y9at2Sq-Vhw/edit

Contact

Name: Adrià Garcia Mateu
Email: adria@holon.cat
Website: http://www.holon.cat

Posted by zapierservice in Practices
The “Yes, and…” Game

The “Yes, and…” Game

Time frame:
Ongoing usage

Complexity: 1/5
More info:

Background & Purpose

The “Yes, and” game is an incredibly simple but effective way to get you out of a rut, to get your creative juices going, to generate ideas, to say things you always wanted to say but were scared to do so, etc.

One person starts off by stating an idea and then the next person says “yes, and…” and then simply adds their own idea. The pace should be quite fast and there’s no pausing allowed.

This will generate some obvious ideas, but as there is no space for critical reflection, the creative absurdity (and real innovation) starts to manifest.
More info:

Contact

Name: Mischa Altmann
Email: mischa@resonanz-austria.org
Website: http://resonanz-austria.org

Posted by zapierservice in Practices
Iterative Planning

Iterative Planning

Time frame:
Ongoing usage

Complexity: 2/5
More info: http://theleanstartup.com/principles

Background & Purpose

When designing a new project idea we use smaller prototypes to test and verify what works and what does not. In Otuchilishte, for example, we aim at creating a comprehensive training programme for entrepreneurs, but we started with smaller events – from a 2-hour format to weekends for intrapreneurs. This helps us learn on the move, save resources and build capacity and awareness for the bigger idea of a multi-month educational programme.
More info: http://theleanstartup.com/principles

Contact

Name: Anton Valkov
Email: valkov.anton@gmail.com
Website: http://otuchilishte.strikingly.com/

Posted by zapierservice in Practices